A downloadable asset pack

 
 
  Demo's Updated! had some issues with the SpriteSwaps and stuff,
  But it's now fixed!
  been taking a while since i started back in September of 2024
  (6 months ago), but almost close to finishing this, but here's
  what i got for the mod so far.


  Tools used:
  Paint.net (for graphic and sprite editing), MS Paint (for graphic
  and sprite editing), LazPaint (for graphic editing), GraphicsGale
  (for 2d animating), Anim8or (for 3d modeling), Paint 3D
  (for 3d editing), Audacity (for audio editing), Fl-Studio (for Music,
  vfx, sfx editing effects and TTS), Notepad++ (for editing the
  subtitles and pack json files), BasiliskII (for TTS), ElevenLabs
  (for TTS), StreamElements/StreamLabs (Full of TTS, also for TTS),
  Cepstral (for TTS), NaturalReaders (for TTS), Online MS Sam TTS
  (for TTS), TTSFree.com (upcoming, for TTS).

  Note. i do not support the AI (generative or any in this case)
  in any way, shape or form, since it has really went south as
  of last year and so far this year (as Gen Beta rolls around)
  (have only use weights.gg for just memes stuff and nothing else
  and not as my own way to work things around, everything else
  i do is non-ai material that being said i am NEVER laying my
  hands on LLMs, ChatGPT and such)



GameBanana Link.
GameJolt Link.

Download

Download
Version 0.1.0 (Demo) 101 MB

Install instructions



   First up, obviously have a copy of baldi's basics plus off from
   gamejolt, itch.io or steam (bought or pirated ig).

   then you need BepInEx (Unity Modding Tool).

   then Get MissingTextureMan101's Baldi Dev Api and
   Texture Pack (off of GameBanana, and make sure to 
   get the latest version as well).


  then you just load the game like normal which will
  allow the api to create additional folders in the
  StreamingAssets folder in the _Data folder.

   then put my texture pack folder in the Texture Packs folder
   (created by the api and bepinex) inside the
   StreamingAssets folder (leave the core folder be btw).

   run the game again, select options, then go to texture packs
   (added by the api), then select the texture pack and play!

   note. i also added the custom musics and schoolhouse back
   plugin, however it'll come full use when the mod's
   final release comes.
   


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